Note
This guide is specific to Web SDK 2.0. If you are still using 1.x, you can find documentation here. Contact your Incode Representative for upgrade information and check if you are a candidate for this upgrade.
Full rollout to all clients still TBD.
Headless mode lets you use the SDK's core logic without any pre-built UI. This is perfect for:
- Custom UI implementations with your own design system
- Back-end-driven verification flows
- Automated testing
- React Native or other non-web platforms
How It Works
Each verification module provides a manager that encapsulates state machine logic. You subscribe to state changes and call methods to drive the flow.
flowchart LR
subgraph "Your Application"
UI[Custom UI]
end
subgraph "@incodetech/core"
Manager[Manager]
StateMachine[State Machine]
API[Incode API]
end
UI -->|"subscribe()"| Manager
UI -->|"load(), submit(), etc."| Manager
Manager -->|state updates| UI
Manager <--> StateMachine
StateMachine <--> API
Available Managers
| Module | Manager Factory | Import |
|---|---|---|
| Phone | createPhoneManager() |
@incodetech/core/phone |
createEmailManager() |
@incodetech/core/email |
|
| Selfie | createSelfieManager() |
@incodetech/core/selfie |
| ID Capture | createIdCaptureManager() |
@incodetech/core/id |
| Orchestrated Flow | createOrchestratedFlowManager() |
@incodetech/core/flow |
Setup
Before using any manager, configure the SDK and activate your session token.
Headless integrations call setup() from @incodetech/core. The @incodetech/web wrapper exists to configure the component layer, so a headless app has nothing to gain from it — and importing it pulls in UI code you do not render. See Which setup() do I call?.
import { setup } from '@incodetech/core';
import { initializeSession } from '@incodetech/core/session';
await setup({ apiURL: 'https://demo-api.incodesmile.com' });
await initializeSession({
token: 'your-session-token' /* from createSession() */,
});
setup provisions the HTTP client and (optionally) warms up WASM; initializeSession activates the session token and pre-loads session-scoped state. The two-call form lets you start setup (including WASM warmup) before the token is known. The one-shot form setup({ apiURL, token }) is still supported as a convenience — it delegates to initializeSession for you.
Flow-backed standalone configuration is lazy by default. Resolve a module's Flow configuration asynchronously, then pass the result to the existing synchronous manager factory. Enable both setup prefetch and supplied-config merging when you need both behaviors:
import { setup } from '@incodetech/core';
import { resolveDashboardModuleConfig } from '@incodetech/core/flow';
import { createIdCaptureManager, type IdCaptureConfig } from '@incodetech/core/id';
await setup({
apiURL,
token,
flow: { preload: true, mergeConfig: true },
});
const config = await resolveDashboardModuleConfig({
moduleKey: 'ID',
config: {
showTutorial: false,
captureAttempts: 5,
},
});
const manager = createIdCaptureManager({ config });
manager.load();
Omitting flow or passing {} makes no setup request: supplied config is returned verbatim without a session requirement, while omitted config resolves Flow when requested.
flow: { preload: true } fetches and awaits Flow during setup but still returns supplied config verbatim. flow: { mergeConfig: true } merges supplied partial config over Flow config when the resolver runs and does not imply setup prefetch. Combine both flags for both behaviors.
flow: false prevents standalone Flow resolution; supplied config still works and omitted config errors. The resolver shares any prefetched request with orchestrated Flow, while each caller applies its own normalization. It strictly rejects Workflow-only sessions, missing Flows, and module keys absent from the active Flow. Duplicate modules can be selected with occurrence. Workflow child modules retain their orchestrator-provided configuration and do not trigger standalone fallback.
Phone Verification
Quick Start
import { createPhoneManager } from '@incodetech/core/phone';
// 1. Create manager with configuration
const manager = createPhoneManager({
config: {
otpVerification: true,
otpExpirationInMinutes: 5,
prefill: false,
},
});
// 2. Subscribe to state changes
manager.subscribe((state) => {
console.log('Status:', state.status);
if (state.status === 'finished') {
console.log('Phone verified!');
manager.stop();
}
});
// 3. Start the flow
manager.load();
// 4. When state is 'inputting', set the phone number
manager.setPhoneNumber('+14155551234', true);
manager.submit();
// 5. When state is 'awaitingOtp', submit the OTP
manager.submitOtp('ABC123');
State Machine Flow
flowchart LR
idle -->|load| inputting
inputting -->|submit| awaitingOtp
awaitingOtp -->|submitOtp| finished
awaitingOtp -.->|back| inputting
States Reference
| Status | Description | Properties |
|---|---|---|
idle |
Initial state | – |
loadingPrefill |
Fetching pre-filled phone | – |
inputting |
Ready for phone input | countryCode, phonePrefix, phoneError? |
submitting |
Submitting phone number | – |
sendingInitialOtp |
Sending first OTP | – |
resendingOtp |
Resending OTP | – |
awaitingOtp |
Waiting for OTP entry | resendTimer, canResend, attemptsRemaining |
verifyingOtp |
Verifying OTP code | resendTimer, canResend |
otpError |
OTP verification failed | otpError, attemptsRemaining, resendTimer, canResend |
finished |
Verification complete | – |
error |
Fatal error | error |
API Methods
| Method | Description | When to Use |
|---|---|---|
load() |
Initializes the flow | Always call first |
setPhoneNumber(phone, isValid) |
Sets phone number and validation state | When inputting, before submit() |
setOptInGranted(granted) |
Sets marketing opt-in preference | When inputting, if opt-in enabled |
submit() |
Submits the phone number | After setting valid phone |
setOtpCode(code) |
Sets OTP without submitting (controlled input) | When awaitingOtp |
submitOtp(code) |
Sets and submits OTP | When awaitingOtp or otpError |
resendOtp() |
Requests new OTP code | When canResend is true |
back() |
Returns to phone input | When awaitingOtp |
reset() |
Resets to initial state | In error; create a new manager after finished |
stop() |
Cleanup resources | When unmounting |
getState() |
Returns current state synchronously | Anytime |
subscribe(callback) |
Subscribe to state changes | Returns unsubscribe function |
Configuration Options
type PhoneConfig = {
otpVerification: boolean; // Require OTP verification (default: true)
otpExpirationInMinutes: number; // OTP validity in minutes (default: 5)
prefill: boolean; // Fetch pre-filled phone from back end
isInstantVerify?: boolean; // Use instant verification API
optinEnabled?: boolean; // Show marketing opt-in checkbox
maxOtpAttempts?: number; // Max OTP attempts (default: 3)
};
Email Verification
Email verification works identically to phone verification.
Quick Start
import { createEmailManager } from '@incodetech/core/email';
const manager = createEmailManager({
config: {
otpVerification: true,
otpExpirationInMinutes: 5,
prefill: false,
},
});
manager.subscribe((state) => {
if (state.status === 'finished') {
console.log('Email verified!');
manager.stop();
}
});
manager.load();
manager.setEmail('user@example.com', true);
manager.submit();
// When state is 'awaitingOtp'
manager.submitOtp('ABC123');
State Machine Flow
flowchart LR
idle -->|load| inputting
inputting -->|submit| awaitingOtp
awaitingOtp -->|submitOtp| finished
awaitingOtp -.->|back| inputting
States Reference
| Status | Description | Properties |
|---|---|---|
idle |
Initial state | – |
loadingPrefill |
Fetching pre-filled email | – |
inputting |
Ready for email input | prefilledEmail?, emailError? |
submitting |
Submitting email | – |
sendingInitialOtp |
Sending first OTP | – |
resendingOtp |
Resending OTP | – |
awaitingOtp |
Waiting for OTP entry | resendTimer, canResend, attemptsRemaining |
verifyingOtp |
Verifying OTP code | resendTimer, canResend |
otpError |
OTP verification failed | otpError, attemptsRemaining, resendTimer, canResend |
finished |
Verification complete | – |
error |
Fatal error | error |
API Methods
| Method | Description | When to Use |
|---|---|---|
load() |
Initializes the flow | Always call first |
setEmail(email, isValid) |
Sets email and validation state | When inputting, before submit() |
submit() |
Submits the email | After setting valid email |
setOtpCode(code) |
Sets OTP without submitting | When awaitingOtp |
submitOtp(code) |
Sets and submits OTP | When awaitingOtp or otpError |
resendOtp() |
Requests new OTP code | When canResend is true |
back() |
Returns to email input | When awaitingOtp |
reset() |
Resets to initial state | In error; create a new manager after finished |
stop() |
Cleanup resources | When unmounting |
getState() |
Returns current state synchronously | Anytime |
subscribe(callback) |
Subscribe to state changes | Returns unsubscribe function |
Selfie Capture
Selfie capture is more complex due to camera handling and ML-powered face detection. Requires WASM configuration.
Quick Start
import { setup } from '@incodetech/core';
import { initializeSession } from '@incodetech/core/session';
import { createSelfieManager } from '@incodetech/core/selfie';
import { resolveDashboardModuleConfig } from '@incodetech/core/flow';
// Preload the selfie WASM pipeline as part of setup() — Incode CDN
// defaults are used unless you override paths. See WASM Configuration
// for self-hosted paths and the lower-level warmupWasm() API.
await setup({
apiURL: 'https://demo-api.incodesmile.com',
wasm: { pipelines: ['selfie'] },
});
await initializeSession({ token: 'your-token' });
const config = await resolveDashboardModuleConfig({ moduleKey: 'SELFIE' });
const manager = createSelfieManager({ config });
manager.subscribe((state) => {
switch (state.status) {
case 'tutorial':
// Show your tutorial UI
// Call manager.nextStep() when user is ready
break;
case 'permissions':
// Show permission request UI
if (state.permissionStatus === 'denied') {
// Show instructions to enable camera
}
break;
case 'capture':
// Camera is active
// state.stream - MediaStream for <video> element
// state.detectionStatus - Current face detection feedback
// state.captureStatus - 'detecting', 'capturing', 'uploading', etc.
break;
case 'finished':
console.log('Selfie captured!', state.processResponse);
manager.stop();
break;
case 'error':
console.error('Error:', state.error);
break;
}
});
manager.load();
State Machine Flow
flowchart LR
idle -->|load| tutorial
tutorial -->|nextStep| permissions
permissions -->|granted| capture
capture -->|upload done| processing
processing -->|success| finished
States Reference
| Status | Description | Properties |
|---|---|---|
idle |
Initial state | – |
loading |
Checking permissions | – |
tutorial |
Showing tutorial. Entered when showTutorial is true or ageAssurance is true (the age-assurance copy doubles as the privacy notice, so it survives a disabled tutorial) |
– |
manualUpload |
File upload alternative | phase, uploaded, canContinue, errorKey, attemptsRemaining |
permissions |
Handling camera access | permissionStatus |
capture |
Camera active | stream, captureStatus, detectionStatus, attemptsRemaining, uploadError? |
processing |
Server-side processing of the captured selfie | – |
finished |
Capture complete | processResponse? |
closed |
User closed flow | – |
error |
Fatal error | error |
Manual upload
In 2.3.0, manualUploadSelfieCapture?: boolean enables file upload from the tutorial. The tutorial state includes required showManualUploadLink: boolean; use it to show goToManualUpload().
manualUpload carries phase: 'selecting' | 'uploading', uploaded: boolean, canContinue: boolean, errorKey: string | null, and attemptsRemaining: number. Add this variant to exhaustive state switches and include the tutorial flag in typed fixtures.
Call manualUploadSelectFile(file) while selecting and manualUploadContinue() when canContinue is true. Selfie accepts one file argument; ID's upload method takes (side, file). See Selfie manual upload.
Capture State Properties
When status === 'capture', the following properties are available:
| Property | Type | Description |
|---|---|---|
stream |
CameraStream | undefined |
Camera stream for the video element; wait until it is available before attaching it. |
captureStatus |
string |
Sub-state: initializing, detecting, capturing, uploading, uploadError, success |
detectionStatus |
DetectionStatus |
Face detection feedback (see below) |
attemptsRemaining |
number |
Remaining capture attempts |
uploadError |
string? |
Error message if upload failed |
assistedOnboarding |
boolean |
Whether assisted onboarding mode was requested in config |
usingBackCamera |
boolean |
Whether stream is really a back camera — mirror your <video> when false |
onDeviceMode |
boolean |
When true, do not offer a manual capture button. |
obfuscateWithAvatar |
boolean |
Whether a cosmetic concealment overlay is enabled. |
avatarCanvas |
HTMLCanvasElement? |
Display-only canvas; unavailable until ready or when concealment is off. |
avatarVariant |
'avatar-3d' | 'avatar-2d' | 'privacy-lens' (optional) |
Derived display variant. Keep the face outline for Privacy Lens; hide it for full avatars. This is not a host-settable config field. |
Note:
processingis a separate top-level state (status === 'processing'), not acaptureStatusvalue.
Removed:
debugFrame(ImageData?) is gone from the selfie, authentication, and ID capture state types. It had already stopped carrying frames — the per-frame emission was dropped because storing a full-resolution frame roughly ten times a second re-rendered the capture screen and starved it on lower-tier devices. Readingstate.debugFrameis now a type error rather than a silentundefined. If you relied on per-frame pipeline frames, contact Incode: an opt-in hook is the intended replacement.
These are read-only presentation fields. In error, error: string carries the message and moduleErrorCode?: string carries an optional code. Forward that code unchanged when reporting failure to a Flow or Workflow manager.
Detection Status Values
Show these messages to guide the user during capture:
| Status | User Instruction |
|---|---|
idle |
"Preparing camera..." |
detecting |
"Detecting face..." |
noFace |
"Position your face in the frame" |
tooManyFaces |
"Only one face should be visible" |
tooClose |
"Move back" |
tooFar |
"Move closer" |
blur |
"Hold still, image is blurry" |
dark |
"Improve lighting conditions" |
faceAngle |
"Face your camera directly" |
headWear |
"Remove head coverings" |
lenses |
"Remove glasses or lenses" |
eyesClosed |
"Open your eyes" |
faceMask |
"Remove face mask" |
centerFace |
"Center your face" |
getReady |
"Get ready..." |
getReadyFinished |
"Hold still..." |
capturing |
"Capturing photo..." |
manualCapture |
"Tap to capture" (manual mode) |
success |
Capture succeeded — transitioning out |
error |
Detection error — surfaces alongside captureStatus === 'uploadError' |
offline |
"No network connection" |
Permission Status Values
When status === 'permissions':
permissionStatus |
Meaning |
|---|---|
idle |
Ready to request permission |
requesting |
Permission dialog shown |
denied |
User denied camera access |
learnMore |
Showing help screen |
API Methods
| Method | Description | When to Use |
|---|---|---|
load() |
Starts the selfie flow | Always call first |
goToManualUpload() |
Open upload | tutorial, showManualUploadLink true |
manualUploadSelectFile(file) |
Select one selfie file | manualUpload, selecting phase |
manualUploadContinue() |
Continue after accepted upload | manualUpload, canContinue true |
nextStep() |
Advances to next step | From tutorial to permissions |
requestPermission() |
Requests camera permission | When permissions.idle or permissions.learnMore |
goToLearnMore() |
Shows permission help | When permissions.idle |
back() |
Goes back from learn more | When permissions.learnMore |
capture() |
Manual capture (when available) | In capture, when !onDeviceMode && detectionStatus === 'manualCapture' |
retryCapture() |
Retry after upload error | When captureStatus === 'uploadError' |
close() |
Closes the flow | Anytime |
reset() |
Resets to initial state | In error; create a new manager after finished |
stop() |
Cleanup resources | When unmounting |
getState() |
Returns current state | Anytime |
subscribe(callback) |
Subscribe to state changes | Returns unsubscribe function |
Handling cancellation (closed)
When the user dismisses the selfie flow — either by calling manager.close() or by clicking the SDK's built-in close button — the manager transitions to closed. closed** is a final state**: the manager won't re-emit further updates, and reset() doesn't apply (it is only valid from error). Custom UIs need to decide what to do next.
Inside an orchestrated flow — call flowManager.completeModule() so the orchestrator advances past the cancelled step:
selfieManager.subscribe((state) => {
if (state.status === 'closed') {
// Optional: render a brief "Cancelled — continuing…" screen, then advance.
setTimeout(() => flowManager.completeModule(), 800);
}
});
Opt-in: on-device face-results submission
Both Selfie and Authentication accept onDeviceFaceResultsSubmissionEnabled?: boolean on their config. When true, face analysis runs entirely on-device and only the results are submitted to the server — the captured image never leaves the device. Has E2EE and WASM-pipeline prerequisites. See On-Device Face Capture for the full walkthrough, including the setup-time prerequisites and code example.
Standalone (no orchestrator) — there's nowhere to advance to, so navigate the user out of the selfie surface entirely:
selfieManager.subscribe((state) => {
if (state.status === 'closed') {
selfieManager.stop(); // tear down resources
navigate('/onboarding/cancelled');
}
});
Common UX choice: render a brief "Cancelled — continuing…" screen for ~800 ms before calling flowManager.completeModule(), so the cancellation isn't jarring.
Capture-only variant
createSelfieCaptureOnlyManager (from @incodetech/core/selfie) exposes the same API surface as createSelfieManager with a supported subset of optional capture UX settings and a required onCapture(response) callback. It does not expose a recording flag. The flow delivers the captured face image locally to the integrator. Use it when you're building a hybrid pipeline (capture in browser, upload elsewhere). See Module: Selfie → Capture-only flow for the full payload shape and the biometric-handling caveats.
ID Capture
ID capture handles document scanning with ML-powered quality checks. Requires WASM configuration.
Quick Start
import { setup } from '@incodetech/core';
import { initializeSession } from '@incodetech/core/session';
import { resolveDashboardModuleConfig } from '@incodetech/core/flow';
import { createIdCaptureManager, type IdCaptureConfig } from '@incodetech/core/id';
// Preload the idCapture WASM pipeline as part of setup() — Incode CDN
// defaults are used unless you override paths. See WASM Configuration
// for self-hosted paths and the lower-level warmupWasm() API.
await setup({
apiURL: 'https://demo-api.incodesmile.com',
wasm: { pipelines: ['idCapture'] },
});
await initializeSession({ token: 'your-token' });
const config = await resolveDashboardModuleConfig({ moduleKey: 'ID' });
const manager = createIdCaptureManager({ config });
manager.subscribe((state) => {
switch (state.status) {
case 'chooser':
// Show document type selection UI
// Call manager.selectDocument('id') or manager.selectDocument('passport')
break;
case 'tutorial':
// Show tutorial for the selected document type
// state.selectedDocumentType - 'id' or 'passport'
// Call manager.nextStep() when ready
break;
case 'permissions':
// Handle camera permissions (same as selfie)
break;
case 'capture':
// Camera is active
// state.stream - MediaStream for <video> element
// state.currentMode - 'front' or 'back'
// state.detectionStatus - Document detection feedback
// state.captureStatus - 'detecting', 'capturing', 'uploading', etc.
// state.counterValue - Countdown timer value
break;
case 'frontFinished':
// Front capture complete, transitioning to back
break;
case 'processing':
// Document being processed on server
break;
case 'finished':
console.log('ID captured successfully!');
manager.stop();
break;
case 'error':
console.error('Error:', state.error);
break;
}
});
manager.load();
State Machine Flow
flowchart LR
idle -->|load| chooser
chooser -->|selectDocument| tutorial
tutorial -->|nextStep| permissions
permissions -->|granted| capture
capture -->|front done| frontFinished
frontFinished --> capture
capture -->|back done| processing
processing --> finished
States Reference
| Status | Description | Properties |
|---|---|---|
idle |
Initial state | – |
chooser |
Document type selection | availableDocumentTypes |
loading |
Loading configuration | – |
tutorial |
Showing tutorial | selectedDocumentType |
ageVerification |
Regulation-required age-confirmation gate. Reached when config.ageAssurance === true. Advance with nextStep(). |
– |
permissions |
Camera permission request | permissionStatus |
capture |
Active capture | stream, currentMode, captureStatus, detectionStatus, counterValue, attemptsRemaining, uploadError?, needsBackCapture, canRetry |
frontFinished |
Front side captured | – |
backFinished |
Back side captured | – |
mandatoryConsent |
Regulation-required consent screen | regulationType (see Mandatory Consent) |
processing |
Server processing | – |
expiredExhausted |
Attempts exhausted; Continue calls continueExhausted() |
– |
digitalIdRedirect |
Bank verification | phase, launchUrl, failureReason, providerId |
deviceWallet |
Wallet verification | phase, failReason, platform |
expired |
Document expired after processing | – |
manualUpload |
Manual file upload flow (see Manual Upload) | full shape below |
digitalIdUpload |
Digital ID upload sub-flow — PDF e-IDs uploaded by file picker (see Digital ID Upload) | full shape below |
finished |
Capture complete | – |
closed |
User closed flow | – |
error |
Fatal error | error |
Loading, tutorial, and permission properties
| Property | Type | Available in |
|---|---|---|
phase |
'bootstrapping' | 'permissionsIdle' | 'checkingStream' | 'initializingDeepsight' | 'initializingCamera' |
loading |
phase |
'checkingPermission' | 'ready' | 'initializingCamera' | 'waitingForPermission' | 'waitingForCamera' |
tutorial |
selectedDocumentType |
IdDocumentType | undefined |
loading, tutorial, permissions |
currentMode |
'front' | 'back' |
loading, tutorial, permissions |
tutorialEnabled |
boolean |
loading, permissions |
permissionStatus |
PermissionStatus |
permissions |
Keep the document and side visible while waiting. permissionsIdle is a silent permission check; avoid flashing a new full-screen loader. Tutorial ready waits for Continue. waitingForPermission and waitingForCamera mean Continue was already requested; show a waiting state. Treat the other loading phases as preparation without exposing implementation details to the user.
Capture State Properties
When status === 'capture':
| Property | Type | Description |
|---|---|---|
captureFeedbackMode |
'countdown' | 'optimizing' |
Capture presentation discriminator. |
acceptedDocuments |
string[]? |
Accepted-document names for upload-error UI. Entries are strings; hide absent/empty lists and tolerate unknown names. |
countryCode |
string? |
Country from the current upload response. |
stream |
MediaStream |
Camera stream for <video> element |
currentMode |
'front' | 'back' |
Which side is being captured |
captureStatus |
string |
Sub-state: initializing, detecting, capturing, optimizing, uploading, uploadError, success (see important notes below) |
detectionStatus |
string |
Document detection feedback (see below) |
counterValue |
number |
Auto-capture countdown (seconds) |
attemptsRemaining |
number |
Remaining capture attempts |
uploadError |
string? |
Error code if upload failed |
uploadErrorMessage |
string? |
Human-readable error message |
uploadErrorDescription |
string? |
Detailed error description |
needsBackCapture |
boolean |
Whether back capture is needed |
usingBackCamera |
boolean |
Whether the active stream uses a rear camera. Mirror a front-camera preview; leave the rear-camera preview unmirrored. |
barcodeFastPathCaptured |
boolean |
Render barcode-capture success without a captured-image preview when true. |
needsFrontCapture |
boolean |
A front-side capture is required after the back. Use continueToFront() when the completed capture awaits that follow-up. |
showCaptureButtonInAuto |
boolean |
Show manual capture button in auto mode |
canRetry |
boolean |
Whether retry is available |
orientation |
string? |
Detected document orientation |
idType |
string? |
Detected ID type |
previewImageUrl |
string? |
URL of captured image preview |
uploadProgress |
number? |
Upload progress (0-100) |
Mandatory Consent State Properties
When status === 'mandatoryConsent':
| Property | Type | Description |
|---|---|---|
regulationType |
RegulationTypes |
Which regional regulation triggered the consent screen. Used to pick consent copy. |
RegulationTypes is a string union:
type RegulationTypes =
| 'US'
| 'Worldwide'
| 'Other'
| 'US_Illinois'
| 'US_Texas'
| 'US_California'
| 'US_Washington';
'Other' is the fallback the SDK uses when the upload response doesn't pin a specific regulation. Drive your consent copy off this value, then call acceptMandatoryConsent() (proceed) or cancelMandatoryConsent() (abort the flow).
Manual Upload State Properties
When status === 'manualUpload'. The user is uploading ID images by file picker — used as a fallback when live capture isn't possible, or when the back end forces it via configuration. The state has tab-aware UI hints (ID vs Passport), per-slot file metadata, and a continue gate.
With onlyBack: true, render only the ID tab and back-of-ID slot. canContinue becomes true after the back upload succeeds. If manual upload is disabled, onlyBack skips the chooser. If manual upload and showDocumentChooserScreen are enabled, availableDocumentTypes contains only id and manualIdUpload.
| Property | Type | Description |
|---|---|---|
phase |
'selecting' | 'uploading' | 'exhausted' |
'selecting' while the user picks files, 'uploading' during upload, 'exhausted' after retries are spent. |
uploadingSide |
'front' | 'back' | 'passport' | undefined |
Which side is currently uploading; undefined outside phase === 'uploading'. |
activeTab |
'id' | 'passport' |
Currently selected tab. Use manualUploadChangeTab() to switch. |
showIdTab |
boolean |
Whether the ID tab should be rendered (driven by config). |
showPassportTab |
boolean |
Whether the Passport tab should be rendered. |
showFrontSlot |
boolean | undefined |
On the ID tab, whether to render the front-of-ID slot. Treat undefined as true for compatibility. It is false in back-only mode. |
showBackSlot |
boolean |
On the ID tab, whether to render the back-of-ID slot. It is false in front-only mode and true in back-only or two-sided mode. |
frontFileName |
string | undefined |
File name the user picked for the front of the ID, if any. |
backFileName |
string | undefined |
File name for the back of the ID, if any. |
passportFileName |
string | undefined |
File name for the passport upload, if any. |
frontUploaded |
boolean |
True once the front file has been accepted server-side. |
backUploaded |
boolean |
True once the back file has been accepted server-side. |
passportUploaded |
boolean |
True once the passport file has been accepted server-side. |
canContinue |
boolean |
Whether the Continue button should be enabled. Use this to gate manualUploadContinue(). |
retriesLeft |
number |
Remaining retries on the current tab. |
errorSide |
'front' | 'back' | 'passport' | null |
Slot associated with the current upload error. |
errorKey |
string | null |
i18n key for the current error message. Look it up via your translation table; null when there is no error. |
Drive the screen with manualUploadSelectFile(side, file), manualUploadChangeTab(tab), and manualUploadContinue(). Call manualUploadReset() to clear all selections and start the tab over.
Digital ID Upload State Properties
When status === 'digitalIdUpload'. Reached when the back end allows uploading a digital ID (typically an EU eID or similar government-issued PDF) instead of capturing a physical document. The sub-flow walks the user through a tutorial → file picker → preview → upload → success/failure cycle with a bounded retry budget (3 attempts).
| Property | Type | Description |
|---|---|---|
phase |
union | 'tutorial', 'selecting', 'reviewing', 'uploading', 'holding', 'success', 'error', 'fileTooLarge', 'exhausted'. 'holding' is a brief stabilization step shown while the upload finishes; treat as 'uploading' UI-wise. |
file |
File | null |
The PDF the user picked (null outside 'reviewing' / 'uploading' / 'holding'). |
fileName |
string | undefined |
The file's display name. Use this to render the preview row. |
failReason |
DigitalUploadFailReason | null |
Set when phase === 'error'. Union: 'DIGITAL_ID_REQUESTED_BUT_OTHER_PROVIDED', 'ID_TYPE_UNACCEPTABLE', 'FILE_CHANGED_ERROR', 'INVALID_FILE_TYPE', 'NETWORK_ERROR', 'GENERIC'. |
attemptsRemaining |
number |
Remaining upload retries (starts at 3). Hits 0 → phase === 'exhausted'. |
uploadProgress |
number |
Upload progress 0–100. Only meaningful in 'uploading' / 'holding'. |
pickerRequestId |
number |
Monotonic counter — increments each time the SDK wants the host UI to open the file picker. Watch for changes and trigger your <input type="file"> programmatically (the SDK never opens it itself). |
Accepted files. PDF only (application/pdf), 5 MB maximum.
Phase progression. tutorial → selecting (host opens picker on each pickerRequestId change) → reviewing (user confirms or replaces) → uploading → success (auto-advances out of the sub-flow) or error → back to selecting, until attemptsRemaining === 0 → exhausted. fileTooLarge is shown immediately when the user picks an oversized file and does not consume a retry.
Drive the screen with digitalUploadNextStep(), digitalUploadPickFile(file), digitalUploadConfirm(), digitalUploadReplace(), digitalUploadRetry(), digitalUploadChooseAnother(), and digitalUploadScanInstead() (falls back to live capture when allowed).
Digital ID redirect and wallet states
Digital methods must be enabled in Dashboard and supported by the current device. Render options from chooser.availableDocumentTypes; do not offer an unavailable wallet route.
| Status | Property | Type / behavior |
|---|---|---|
digitalIdRedirect |
phase |
'loading' | 'redirecting' | 'success' | 'failed' | 'error' |
digitalIdRedirect |
launchUrl |
string | undefined; navigate only when phase === 'redirecting' and a URL is present. |
digitalIdRedirect |
failureReason, providerId |
Optional public failure/provider identifiers. See Bank Redirect. |
deviceWallet |
phase |
'requesting' | 'presenting' | 'decrypting' | 'failed'. Show progress for requesting/decrypting and wait for the device sheet during presenting. |
deviceWallet |
failReason |
'UNSUPPORTED_PLATFORM' | 'NO_CREDENTIAL' | 'WALLET_ERROR' | null. Render localized recovery guidance. |
deviceWallet |
platform |
'ios' | 'android' | undefined |
Wallet completion advances the ID manager to finished; identity attributes are retrieved through session results, not the wallet state. On failure, offer retry or another configured method. See the mDL headless example.
Expired-document recovery
expired exposes attemptsRemaining and currentMode. Once attempts are exhausted, render expiredExhausted with a Continue action calling continueExhausted(). The configured journey determines whether the SDK captures another side, completes processing, or finishes this module. Continue does not establish an approved verification; use the session result.
Important: Capture State Transitions
When building custom UI, you must handle these critical state transitions:
Optional result preview (captureStatus === 'optimizing')
The built-in web UI opts into an IDC-05 preview that runs during capture: partway through the frame-selection window it freezes the best frame found so far while the camera and frame analysis keep going. Headless integrations skip this state by default and continue directly from capture to upload.
Managers created by the built-in IdCapture component receive the SDK-owned
experiment treatment when they declare the capability. Integrations that create
an ID manager themselves, including custom components composed from the
extensibility subpath, do not participate in SDK-driven experiments automatically
unless they opt in with supportsOptimizingStatus: true.
To implement your own flash/frozen-preview treatment, create the manager with
supportsOptimizingStatus: true. The optimizing state appears only when
the SDK resolves the treatment arm — your integration must handle both the
preview path and the direct capture-to-upload path. Pass false to opt out of
the experiment entirely (no store read, no exposure, no assignment).
While in optimizing, optimizingDwellMs reports how long the SDK holds the
state, and the frame to display depends on which capture path produced it:
| Capture path | Preview runs | Frame to display |
|---|---|---|
| Automatic capture | before the commit | candidateImageUrl |
| Manual capture (tap) | after the commit | previewImageUrl |
Treat optimizingDwellMs as a minimum, not an exact duration. The SDK runs
the dwell on its own timer on both paths; on automatic capture the state
additionally waits for the frame-selection loop to commit a frame, which can take
slightly longer than the dwell. Don't build layout or animation that assumes an
exact duration; react to the state leaving optimizing instead.
Reading state.candidateImageUrl ?? state.previewImageUrl covers both without
branching on the path. On the automatic path that image is display-only —
detection has not finished, and the frame that actually uploads arrives later on
previewImageUrl. The SDK leaves the state by itself in both cases; there is
nothing to call:
const idManager = createIdCaptureManager({
config: {
...idConfig, // Complete IdCaptureConfig resolved from your active Flow
supportsOptimizingStatus: true,
},
});
idManager.subscribe((state) => {
if (
state.status === 'capture' &&
state.captureStatus === 'optimizing'
) {
// Automatic capture freezes the best frame so far; manual capture the
// already-committed one.
showResultPreview(state.candidateImageUrl ?? state.previewImageUrl);
}
});
optimizing is not a waiting state: it is bounded by the SDK's frame-selection
window on the automatic path and by an SDK-owned timer on the manual one, so it
advances on its own either way. There is no callback to fire, and nextStep() has
no effect here.
After Upload Success (captureStatus === 'success')
When upload completes successfully, the state machine waits in capture.success state. **You must call **nextStep() to advance:
idManager.subscribe((state) => {
if (state.status === 'capture' && state.captureStatus === 'success') {
// Upload successful - advance to next step (frontFinished or processing)
idManager.nextStep();
}
});
Without calling nextStep(), the state machine will appear stuck in the capture state.
Document Expired (status === 'expired')
When a document is detected as expired after processing, the state goes to expired. **Use retryCapture(), not **reset():
idManager.subscribe((state) => {
if (state.status === 'expired') {
// Show "Document expired" UI with retry button
// On retry click:
idManager.retryCapture(); // ✅ Correct - returns to capture flow
// NOT idManager.reset(); // ❌ Wrong - will not work in expired state
}
});
The expired state only responds to RETRY_CAPTURE event. The reset() method (which sends RESET) only works in error. Create a new manager after the final finished state.
Detection Status Values
Show these messages to guide the user during capture:
| Status | User Instruction |
|---|---|
idle |
"Preparing camera..." |
idNotDetected |
"Position your ID in the frame" |
detecting |
"Hold steady..." |
farAway |
"Move closer" |
blur |
"Hold still, image is blurry" |
glare |
"Adjust angle to reduce glare" |
wrongSide |
"Please show the other side" |
capturing |
"Capturing..." |
manualCapture |
"Tap to capture" (manual mode) |
offline |
"No network connection" |
Error Codes
When captureStatus === 'uploadError', check uploadError:
| Error Code | Description | User Action |
|---|---|---|
UPLOAD_ERROR |
Upload failed | Retry capture |
CLASSIFICATION_FAILED |
Document not recognized | Use a clearer image |
LOW_SHARPNESS |
Image too blurry | Hold device steadier |
GLARE_DETECTED |
Glare on document | Adjust lighting/angle |
WRONG_DOCUMENT_SIDE |
Wrong side shown | Flip the document |
ID_TYPE_UNACCEPTABLE |
Document type not supported | Use a different ID |
READABILITY_ISSUE |
Cannot read document | Improve lighting |
RETRY_EXHAUSTED_CONTINUE_TO_BACK |
Front retries exhausted | Auto-advances to back |
RETRY_EXHAUSTED_SKIP_BACK |
Back retries exhausted | Auto-advances |
NO_MORE_TRIES |
Max attempts reached | Flow will end |
UNEXPECTED_ERROR |
Internal error | Retry or contact support |
NO_TOKEN |
Session token missing | Re-initialize SDK |
PERMISSION_DENIED |
Camera access denied | Enable in browser settings |
USER_CANCELLED |
User cancelled | Re-open module |
SERVER_ERROR |
Server-side error | Retry later |
API Methods
| Method | Description | When to Use |
|---|---|---|
continueExhausted() |
Continue after expired-document attempts are exhausted | expiredExhausted |
digitalIdRedirectRetry() |
Restart redirect verification | digitalIdRedirect, failed or error phase |
digitalIdRedirectUseAnotherMethod() |
Leave the redirect and use configured fallback | digitalIdRedirect, failed or error phase |
digitalIdRedirectContinue() |
Acknowledge the redirect success screen | digitalIdRedirect, success phase |
digitalIdRedirectRefresh() |
Refresh the pending launch URL | digitalIdRedirect, redirecting phase |
deviceWalletRetry() |
Retry wallet verification | deviceWallet, failed phase |
deviceWalletUseAnotherMethod() |
Return to the chooser, or close when no chooser is configured | deviceWallet, failed phase |
load() |
Starts the ID capture flow | Always call first |
selectDocument(type) |
Selects document type | When chooser, pass 'id' or 'passport' |
nextStep() |
Advances to next step | From tutorial → permissions, **and from **captureStatus === 'success' → frontFinished/processing |
requestPermission() |
Requests camera permission | When permissions.idle |
goToLearnMore() |
Shows permission help | When permissions.idle |
back() |
Goes back | When permissions.learnMore |
capture() |
Manual capture | When detectionStatus === 'manualCapture' |
switchToManualCapture() |
Switch to manual mode | During auto-capture |
retryCapture() |
Retry capture from beginning | When captureStatus === 'uploadError' **or **status === 'expired' |
continueFromError() |
Continue after non-fatal error | When error allows continuation |
continueToBack() |
Proceed to back capture | When frontFinished |
continueToFront() |
Flip back to front capture | When backFinished |
skipBack() |
Skip back capture | When back is optional |
acceptMandatoryConsent() |
Accept the regulation-required consent | When mandatoryConsent |
cancelMandatoryConsent() |
Decline the regulation-required consent | When mandatoryConsent |
manualUploadSelectFile(side, file) |
Pick a file for the manual upload fallback (side: 'front' | 'back' | 'passport') |
When manualUpload |
manualUploadChangeTab(tab) |
Switch between ID and Passport upload tabs | When manualUpload and both tabs are shown |
manualUploadContinue() |
Submit the selected manual-upload files | When manualUpload and state.canContinue is true |
manualUploadReset() |
Clear all selected files on the active tab and start over | When manualUpload |
digitalUploadNextStep() |
Advance from the digital-upload tutorial to the picker | When digitalIdUpload and phase === 'tutorial' |
digitalUploadPickFile(file) |
Hand a picked PDF to the SDK for review | When digitalIdUpload and phase === 'selecting' |
digitalUploadConfirm() |
Confirm the previewed file and start uploading | When digitalIdUpload and phase === 'reviewing' |
digitalUploadReplace() |
Discard the previewed file and re-open the picker | When digitalIdUpload and phase === 'reviewing' |
digitalUploadRetry() |
Retry after an upload error (consumes one of attemptsRemaining) |
When digitalIdUpload and phase === 'error' |
digitalUploadChooseAnother() |
Pick a different file after fileTooLarge |
When digitalIdUpload and phase === 'fileTooLarge' |
digitalUploadScanInstead() |
Abandon digital upload and fall back to live capture | When digitalIdUpload (any phase, if allowed by config) |
updateDetectionArea(area) |
Update detection bounds | On resize/orientation change |
close() |
Closes the flow | Anytime |
reset() |
Resets to initial state | Only in error (not expired or final finished) |
stop() |
Cleanup resources | When unmounting |
getState() |
Returns current state | Anytime |
subscribe(callback) |
Subscribe to state changes | Returns unsubscribe function |
Configuration Options
Import IdCaptureConfig from @incodetech/core/id. The core factory requires its complete Dashboard fields; use resolveDashboardModuleConfig({ moduleKey: 'ID' }) after session activation or supply a complete object.
See ID configuration for all supported fields, including digitalIds, digitalIdReturnUrl, digitalIdReturn, and device-wallet availability. Do not replace the required core type with an optional-field copy.
Capture-only variant
createIdCaptureOnlyManager (from @incodetech/core/id) exposes the same API surface as createIdCaptureManager with a supported subset of optional capture UX settings and a required onCapture(response) callback. The flow bypasses Incode's ID upload pipeline and delivers the captured front (and back, when applicable) images back to the integrator. Use it when you're building a hybrid pipeline. See Module: ID Capture → Capture-only flow for the full payload shape, including the croppedImage caveat.
Orchestrated Flow Manager
The Orchestrated Flow Manager coordinates multiple modules based on back-end configuration, automatically handling module sequencing and flow state.
Quick Start
import { setup } from '@incodetech/core';
import { initializeSession } from '@incodetech/core/session';
import { createOrchestratedFlowManager } from '@incodetech/core/flow';
import { phoneMachine } from '@incodetech/core/phone';
import { emailMachine } from '@incodetech/core/email';
import { selfieMachine } from '@incodetech/core/selfie';
import { idCaptureMachine } from '@incodetech/core/id';
// Preload both ML pipelines via setup() — defaults to the Incode CDN.
// Omit `wasm` (or pass `wasm: false`) to skip preload and let the
// pipelines load lazily when the user reaches a camera step.
await setup({
apiURL: 'https://demo-api.incodesmile.com',
wasm: { pipelines: ['selfie', 'idCapture'] },
});
await initializeSession({ token: 'your-session-token' });
// Create flow manager. Register every machine your flow needs.
const flowManager = createOrchestratedFlowManager({
modules: {
PHONE: phoneMachine,
EMAIL: emailMachine,
SELFIE: selfieMachine,
ID: idCaptureMachine,
SECOND_ID: idCaptureMachine, // only if your flow captures a second ID
},
});
// Subscribe to flow state changes
flowManager.subscribe((flowState) => {
console.log('Flow status:', flowState.status);
if (flowState.status === 'ready') {
console.log('Current step:', flowState.currentStep);
console.log('Steps:', flowState.steps);
} else if (flowState.status === 'error') {
console.error(flowState.error);
}
});
// Load the flow from back end
flowManager.load();
Module Registration
Register a state machine for every module key your flow uses. The orchestrator looks each step's key up in your modules map; if it can't find a machine, the flow fails with "No registered module found for flow".
ID capture step keys
The back end can return any of these keys depending on dashboard configuration:
| Step Key | Description | Need to register? |
|---|---|---|
ID |
Standard ID capture. | Yes — always register ID: idCaptureMachine. |
SECOND_ID |
Second ID document (when the flow is configured for two). | Yes, when your flow captures a second ID. |
TUTORIAL_ID |
ID capture with tutorial — the legacy back-end variant. | No. The SDK normalizes TUTORIAL_ID into ID (and SECOND_ID when configured) before your subscribe handler runs, so the orchestrator never emits TUTORIAL_ID as a step. Registering it is harmless but unused. |
THIRD_ID |
Deprecated. | No. The SDK ignores it; do not register it. |
In practice this means registering ID (and SECOND_ID when relevant) is sufficient for any ID-capture flow.
Warning
Common Error: If you see "No registered module found for flow", you're missing one of the keys your back-end flow uses. Read flowState.steps in a subscription after narrowing to status === 'ready' to see exactly which keys you need.
Flow States
Every variant also carries homeScreen ({ visible, isContinueLoading }) and presentation ({ isAwaitingReady, lazyModuleKey, shouldPrefetchHome }). These are UI hints used by <incode-flow> for transition timing; in custom-UI integrations you can usually ignore them and let your shell own the loading/transition UX.
| Status | Description | Properties (in addition to homeScreen and presentation) |
|---|---|---|
idle |
Initial state | – |
loading |
Loading flow configuration | – |
ready |
Module is active | flow, currentStep, currentStepIndex, steps, config, moduleState |
completing |
Completing the flow with the back end | – |
finished |
Flow complete | flow, finishStatus |
error |
Flow failed | error?: string, errorCode?: number, moduleErrorCode?: string |
Narrow on state.status before reading variant fields. For example, read state.moduleErrorCode only when state.status === 'error'; it may still be undefined.
API Methods
| Method | Description |
|---|---|
load() |
Load flow configuration from back end |
cancel() |
Cancel an in-progress flow load |
reset() |
Reset the flow to its initial idle state |
completeModule() |
Mark the current module as complete and advance to the next step. Call from the active module's onFinish callback. |
completeFlow() |
Complete early, skipping remaining steps and notifying the back end. |
finishFlow() |
Finish locally after an external handoff has already completed the flow, such as desktop-to-mobile. Does not ask the back end to complete again. |
errorModule(error?, moduleErrorCode?) |
Report a module failure. Supported module error codes can advance to the next step or completion; other failures enter error. Forward the module code unchanged so the SDK applies the appropriate behavior. |
continueFromHome() |
Advance past the SDK's launch / home screen. Only meaningful when enableHome: true is set and state.homeScreen.visible === true. Awaits the orchestrator-ready handshake when called from loading. |
shouldRenderHomeScreen() |
Convenience getter returning state.homeScreen.visible. Used by <incode-flow> to decide whether to mount the launch screen; custom shells can do the same. |
isAwaitingOrchestratorReady() |
true while the flow has loaded but the first module's machine isn't ready yet. Use to gate an initialization spinner. |
waitForReady() |
Promise that resolves once the orchestrator has loaded the flow and the first module is ready to render. Pair with other parallel async work (theme fetch, asset preload, etc.) before unmasking the UI. |
getLazyModuleKey() |
Returns the module key the orchestrator wants you to lazy-load next, or undefined. Drives module-chunk prefetching. |
getModuleConfig<T>() |
Returns the current step's module configuration with workflow-level flags (e.g. ds) merged in. Typed via the generic parameter. |
isModuleEnabled(moduleKey) |
Returns whether the module key appears in the active flow's step list. Useful for "is this user going to hit ID capture?" gating. |
canNext (getter) |
true when completeModule() is safe to call right now (current module has finished and the orchestrator is ready to advance). |
send(event) |
Send a raw event to the orchestrator state machine. Prefer the typed methods above; use this only for events that don't have a dedicated wrapper. |
getState() |
Get the current flow state synchronously |
subscribe(callback) |
Subscribe to flow state changes (returns an unsubscribe function) |
subscribeFlowEvent(listener) |
Subscribe to curated flow milestones; returns an unsubscribe function. See headless flow events. |
Working with Individual Module Managers
When a module step is active, create the appropriate manager and handle its state:
import { createIdCaptureManager, type IdCaptureConfig } from '@incodetech/core/id';
flowManager.subscribe((flowState) => {
if (flowState.status !== 'ready') return;
const { currentStep, config } = flowState;
// ID and SECOND_ID are the only ID-capture step keys you'll actually
// see — TUTORIAL_ID is normalized into ID before reaching subscribers,
// and THIRD_ID is deprecated.
const isIdStep = currentStep === 'ID' || currentStep === 'SECOND_ID';
if (isIdStep) {
// Create ID manager for this step
const idManager = createIdCaptureManager({
config: flowManager.getModuleConfig<IdCaptureConfig>(),
});
idManager.subscribe((idState) => {
// Handle ID capture states...
if (idState.status === 'finished') {
flowManager.completeModule();
}
});
idManager.load();
}
});
Legacy Flow manager
createFlowManager is a separate compatibility API, with nextStep(), prevStep(), canNext, canPrev, and keyed getModuleConfig(moduleKey). It is not interchangeable with the modern orchestrator. See the legacy API reference.
Standalone mandatory consent
createMandatoryConsentManager uses a required config.consentType, optional language, and type: 'MANDATORY' | 'ML'. Its display state exposes the supplied consent text and acceptance state. Drive it with toggle(), submit(), and cancel(); these differ from ID's embedded consent actions. See standalone mandatory consent for configuration, states, and action gates.
Workflow Manager
The Workflow Manager runs server-driven multi-step onboarding workflows, where the next step (and its configuration) is chosen by the back end per session. Use it instead of the Orchestrated Flow Manager when the workflow is configured in the Incode Workflows engine (not in the dashboard Flow). Only one orchestrator — Workflow or Flow — should be active per session.
Quick Start
import { setup } from '@incodetech/core';
import { initializeSession } from '@incodetech/core/session';
import { createWorkflowManager } from '@incodetech/core/workflow';
await setup({
apiURL: 'https://demo-api.incodesmile.com',
wasm: { pipelines: ['selfie', 'idCapture'] },
});
await initializeSession({ token: 'your-session-token' });
const workflow = createWorkflowManager({
interviewId: session.interviewId,
isDesktop: matchMedia('(min-width: 768px)').matches,
customModuleCallback: ({ name, interviewId, nodeId, onSuccess, onError }) => {
// Run your custom business logic, then advance the workflow.
onSuccess('handled');
},
});
workflow.subscribe((state) => {
switch (state.status) {
case 'idle':
case 'loading':
if (state.homeScreen.visible) {
// Render launch screen — advance with workflow.continueFromHome().
}
break;
case 'ready':
// Render the module for state.currentNode.moduleKey using the merged
// module config from workflow.getModuleConfig(). Call completeModule()
// / errorModule() from the module's onFinish / onError callbacks.
break;
case 'asyncResolution':
// Server is processing — show a progress UI; next node arrives soon.
break;
case 'finished':
workflow.stop();
break;
}
});
workflow.load();
States Reference
| Status | Description | Properties |
|---|---|---|
idle |
Initial state before load() |
homeScreen |
loading |
Fetching the next node from the workflow server (covers the transient home, resolvingModule, handlingCustomModule, processingNode, and score-resolution phases the consumer doesn't need to distinguish) |
homeScreen |
ready |
Current WorkflowNode is active. Render the matching module using config + moduleState. |
workflowConfig, currentNode, config, moduleState, homeScreen |
completing |
Completing the workflow before the terminal node arrives | homeScreen |
asyncResolution |
Server is processing an ASYNC_RESOLUTION node. UI shows progress until the next node arrives. |
workflowConfig, currentNode |
finished |
Terminal — workflow's final node was a FINISH node. |
workflowConfig, finishStatus, scoreStatus |
closed |
User dismissed the workflow. | – |
error |
Fatal error. | error?, errorCode?, moduleErrorCode? |
homeScreen is an { visible, isContinueLoading } overlay surfaced on idle, loading, ready, and completing. When visible === true, the consumer renders the launch / intro screen and calls continueFromHome() on user confirmation. The flag is suppressed when the back end sets WorkflowConfig.disableLaunchScreen === true (see Module: Workflow).
API Methods
| Method | Description |
|---|---|
load() |
Start loading the workflow configuration and the first node from the back end. |
completeModule() |
Mark the current module as complete. Call from the active module's onFinish callback to advance to the next node. |
errorModule(error?, moduleErrorCode?) |
Report a module failure. Supported module error codes can advance to the next step or completion; other failures enter error. Forward the module code unchanged so the SDK applies the appropriate behavior. |
completeFlow() |
Complete early, skipping remaining steps and notifying the back end. |
finishWorkflow() |
Finish locally after an external handoff has already completed the workflow, such as desktop-to-mobile. Does not ask the back end to complete again. |
continueFromHome() |
Advance past the launch / home screen. No-op when the home screen isn't currently visible (e.g. when disableLaunchScreen is true). |
getModuleConfig<T>() |
Returns the current node's moduleConfiguration merged with workflow-level flags (ds). Typed via the generic parameter. |
getState() |
Get the current workflow state synchronously. |
subscribe(callback) |
Subscribe to workflow state changes (returns an unsubscribe function). |
subscribeFlowEvent(listener) |
Subscribe to curated flow milestones; returns an unsubscribe function. See headless flow events. |
Custom module callback
Workflows can include CUSTOM_MODULE nodes that hand control back to your code. Wire customModuleCallback to handle them — the callback receives interviewId, nodeId, and the configured name, plus onSuccess / onError hooks that advance the workflow.
customModuleCallback: ({ interviewId, nodeId, name, onSuccess, onError }) => {
// Run your custom check (call your back end, etc.). Then advance:
onSuccess('Custom check passed');
// or onError('Something went wrong');
},
Both onSuccess and onError advance the workflow to the next node — matching SDK 1 behavior. The manager method errorModule(error?, moduleErrorCode?) is separate: its outcome depends on the supplied module error code, as described above.
See Module: Workflow for the WorkflowConfig shape and a deeper write-up of the lifecycle.
Building Custom UI
React Example: Phone Verification
import { useState, useEffect } from 'react';
import { createPhoneManager, type PhoneState } from '@incodetech/core/phone';
function PhoneVerification() {
const [manager] = useState(() =>
createPhoneManager({
config: {
otpVerification: true,
otpExpirationInMinutes: 5,
prefill: false,
},
}),
);
const [state, setState] = useState<PhoneState>({ status: 'idle' });
const [phone, setPhone] = useState('');
const [otp, setOtp] = useState('');
useEffect(() => {
const unsubscribe = manager.subscribe(setState);
manager.load();
return () => {
unsubscribe();
manager.stop();
};
}, [manager]);
const handlePhoneSubmit = () => {
const isValid = phone.length >= 10; // Add real validation
manager.setPhoneNumber(phone, isValid);
manager.submit();
};
switch (state.status) {
case 'inputting':
return (
<div>
<input
type="tel"
value={phone}
onChange={(e) => setPhone(e.target.value)}
placeholder="Enter phone number"
/>
{state.phoneError && <p className="error">{state.phoneError}</p>}
<button onClick={handlePhoneSubmit}>Send OTP</button>
</div>
);
case 'awaitingOtp':
return (
<div>
<p>Enter the code sent to your phone</p>
<input
type="text"
value={otp}
onChange={(e) => setOtp(e.target.value)}
placeholder="Enter OTP"
maxLength={6}
/>
<button onClick={() => manager.submitOtp(otp)}>Verify</button>
{state.canResend ? (
<button onClick={() => manager.resendOtp()}>Resend</button>
) : (
<p>Resend in {state.resendTimer}s</p>
)}
<button onClick={() => manager.back()}>Change phone</button>
</div>
);
case 'otpError':
return (
<div>
<p className="error">{state.otpError}</p>
<p>Attempts remaining: {state.attemptsRemaining}</p>
<input
type="text"
value={otp}
onChange={(e) => setOtp(e.target.value)}
placeholder="Enter OTP"
/>
<button onClick={() => manager.submitOtp(otp)}>Try Again</button>
</div>
);
case 'finished':
return <div>✅ Phone verified successfully!</div>;
case 'error':
return <div className="error">Error: {state.error}</div>;
default:
return <div>Loading...</div>;
}
}
React Example: Selfie Capture
import { useState, useEffect, useRef } from 'react';
import { createSelfieManager, type SelfieState, type SelfieConfig } from '@incodetech/core/selfie';
function SelfieCapture({ config }: { config: SelfieConfig }) {
const videoRef = useRef<HTMLVideoElement>(null);
const [manager] = useState(() =>
createSelfieManager({ config }),
);
const [state, setState] = useState<SelfieState>({ status: 'idle' });
useEffect(() => {
const unsubscribe = manager.subscribe(setState);
manager.load();
return () => {
unsubscribe();
manager.stop();
};
}, [manager]);
// Connect stream to video element
useEffect(() => {
if (state.status === 'capture' && state.stream && videoRef.current) {
videoRef.current.srcObject = state.stream;
}
}, [state]);
switch (state.status) {
case 'tutorial':
return (
<div>
<h2>Take a Selfie</h2>
<ul>
<li>Ensure good lighting</li>
<li>Remove glasses and hats</li>
<li>Look directly at the camera</li>
</ul>
<button onClick={() => manager.nextStep()}>Continue</button>
</div>
);
case 'permissions':
if (state.permissionStatus === 'denied') {
return (
<div>
<p>Camera access is required.</p>
<p>Please enable camera in your browser settings.</p>
</div>
);
}
return (
<div>
<p>We need camera access to take your selfie.</p>
<button onClick={() => manager.requestPermission()}>
Allow Camera
</button>
</div>
);
case 'capture':
return (
<div>
<video ref={videoRef} autoPlay playsInline muted />
<p>{getDetectionMessage(state.detectionStatus)}</p>
{!state.onDeviceMode && state.detectionStatus === 'manualCapture' && (
<button onClick={() => manager.capture()}>Take Photo</button>
)}
{state.captureStatus === 'uploadError' && (
<div>
<p className="error">{state.uploadError}</p>
<button onClick={() => manager.retryCapture()}>Retry</button>
</div>
)}
</div>
);
case 'finished':
return <div>✅ Selfie captured successfully!</div>;
case 'error':
return <div className="error">Error: {state.error}</div>;
default:
return <div>Loading...</div>;
}
}
function getDetectionMessage(status: string): string {
const messages: Record<string, string> = {
noFace: 'Position your face in the frame',
tooFar: 'Move closer',
tooClose: 'Move back',
centerFace: 'Center your face',
blur: 'Hold still, image is blurry',
dark: 'Improve lighting conditions',
lenses: 'Remove glasses or lenses',
faceMask: 'Remove face mask',
capturing: 'Capturing...',
manualCapture: 'Ready - tap to capture',
};
return messages[status] || 'Detecting face...';
}
TypeScript Support
All managers provide full TypeScript support with discriminated unions:
import { type PhoneState } from '@incodetech/core/phone';
function handleState(state: PhoneState) {
switch (state.status) {
case 'inputting':
// TypeScript knows: state.countryCode, state.phonePrefix exist
console.log(`Country: ${state.countryCode}`);
break;
case 'awaitingOtp':
// TypeScript knows: state.resendTimer, state.canResend exist
console.log(`Resend in: ${state.resendTimer}s`);
break;
case 'error':
// TypeScript knows: state.error exists
console.error(state.error);
break;
}
}
Manager Lifecycle
All managers expose subscribe(), getState(), and stop(). Start and recovery methods vary: most use load(), while Video Selfie uses start(). After a final state, create a new manager instead of resetting it. The following diagram illustrates a manager that starts with load():
sequenceDiagram
participant App as Your App
participant Manager
participant API as Incode API
App->>Manager: createXxxManager(config)
App->>Manager: subscribe(callback)
Manager-->>App: initial state
App->>Manager: load()
Manager->>API: fetch initial data
API-->>Manager: response
Manager-->>App: state update
loop User Interaction
App->>Manager: setXxx() / submit()
Manager->>API: API call
API-->>Manager: response
Manager-->>App: state update
end
App->>Manager: stop()
Note over Manager: cleanup resources
Dashboard Event Tracking
Track events to the Incode dashboard from your custom UI:
import {
addEvent,
moduleOpened,
moduleClosed,
eventModuleNames,
} from '@incodetech/core/events';
// Track module lifecycle
useEffect(() => {
moduleOpened(eventModuleNames.phone);
return () => moduleClosed(eventModuleNames.phone);
}, []);
// Track custom events
addEvent({
code: 'customButtonClicked',
module: eventModuleNames.phone,
payload: { buttonId: 'submit' },
});
See Dashboard Events for full documentation.
Best Practices
- Always clean up – Call
manager.stop()when unmounting components - Handle all states – Show appropriate UI for loading, error, and edge cases
- Validate inputs – Pass
isValidtosetPhoneNumber()/setEmail()beforesubmit() - Use
getState()sparingly – Prefer subscribing to state changes - Show feedback – Use
detectionStatusto guide users during capture - Handle retries – Check
attemptsRemainingandcanRetryfor error recovery
See Also
- Individual Modules: Using pre-built UI components
- Web Components: Framework-agnostic components
- IncodeFlow Component: Orchestrated flows with UI
- WASM Configuration: Setting up WebAssembly for ML features